Technical Basics


Fileformats

All Artful3D mesh- packages includes two types of files for each single asset :

 

FBX Files

Contains:

Mesh

Rig*

Weightpainting*

Shape Keys*

Materials*

 

(* If required)

 

Clean edgeflow 

No N-Gons

Tris avoided

Low- Midpoly

UVs  by basic Textures   

 

 


Vertex Count

The specified vertexcount is the real ingame vertexcount.

No hidden vertices by seams and splits.


Texture Files

Contains:

 

The PBR Texturefiles. 

All textures are packed in Allegorithmic SBSAR files.

The SBSAR files, usable in all game engines with Substance Plugin.

Metal/ Rough and Specular/Gloss.

The packed textures are max. 2048* or smaller to reduce the file sizes.

The SBSAR files include resolution and color adjustment and also

other mesh-specific features.

 

 

If you need individual PBR textures, you can extrakt it from SBSAR by using Substance Player.

You can download the Substance Player for free from Allegorithmic .

 

The maximal Texture size is given per Asset. This can reduced as required by the SBSAR

 


Substance Player for easy extraction of Artful3D Textures


As less as possible- as much as necessary.